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Get into Virtual Reality

Virtual Reality Navigator

Badge earner has immersed in Virtual Reality to experience and get inspired for training and learning activities. Virtual Reality can offer remote training, communication, community gathering, and exploration of various themes through an immersive environment.

To earn this badge, trainer:
  • Used a Virtual Reality Headset to explore several experiences.
  • Reflected on their experience and impact and shared how can they use VR for training and learning activities, including potential risks and challenges.
Activity content and badge issuing criteria aligned with the European Training Strategy (ETS) competence model for trainers to work internationally.
Learning duration: 45 mins.
Oppgaver
Oppgavenr.1
Bevis bekreftet av: en aktivitetsarrangør
Use the Virtual Reality Headset to explore and learn its opportunities for training and learning. Share your reflection on the following questions:
  1. What was your experience of using a Virtual Reality Headset? What did you do and accomplish?
  2. What impact did it have on you?
  3. How can you use VR in your training and learning activities?
  4. What are the potential risks and challenges of using this technology?
If you have, include images or video from your Virtual Reality experiences and results.
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Tagger

ETS-TR
#Is comfortable with exploring and experimenting digital technologies and tools
ETS-TR
#Where relevant, integrating ict, e-learning and other tools and methods into the educational activity
ETS-TR
#Refers to relevant digital technologies, tools and related uses in non-formal learning settings
ETS-TR
#Applies digital technologies, tools and e-learning where necessary/relevant in planning, designing, delivering and evaluating activities
ETS-TR
#Identifies and recommends digital learning tools and resources to fulfil learners needs
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